About
Getting Started
Some basics
Creating a character
What makes a Character
What makes up a character?
Special abilities
Attributes
Damage and injuries
Backgrounds, skills, and legacies
Items and tags
Companions
Playing the Game
Every roll is a test
Basic abilities
Downtime
Dice stacks
Special stacks
Action scenes
Chases
Session goals and leveling up
Running the Game
Running the game
Running a safe game
Running an accessible game
Creating special abilities
Creating tests
Enemies and obstacles
Influence sheets
Setting Rules
Setting rules
Alchemy
Fashion tags
Simply Roleplaying
by Richard Otte
GitHub
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